DI: What is the main principle, idea and inspiration behind your design?
: MIKADO is a playful line of furniture that reminds us of simple games in a simple world. It is going back to my childhood and remembering my favourite places. These are objects to make people smile.
DI: What has been your main focus in designing this work? Especially what did you want to achieve?
: There are several items inspired by the game MIKADO, but not bold enough, in my opinion. So, I wanted to explore this concept to its limit, but designing something functioning and distinctive.
DI: What are your future plans for this award winning design?
: To make it become a "must-have" design.
DI: How long did it take you to design this particular concept?
: From March 2017 until January 2018.
DI: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
: I always pursuit my inspiration. I reckon to say that this is my motto!
DI: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
: It has been produced by myself. It is part of the portfolio of EMOTIONAL OBJECTS brand.
DI: What made you design this particular type of work?
: The initial idea was almost a challenge: how to explore the design to its limit, and still make it functional? I think the bet was won.
DI: Where there any other designs and/or designers that helped the influence the design of your work?
: We are always influenced by other objects and people, even if it is unconsciously.
DI: Who is the target customer for his design?
: This line of furniture is very versatile... it can be for both private clients, but also a commercial project. Above all, for people that want a distinctive decoration element.
DI: What sets this design apart from other similar or resembling concepts?
: As I said before, the fact that I took my inspiration to the limit.
DI: How did you come up with the name for this design? What does it mean?
: It is obvious, isn't it?
DI: Which design tools did you use when you were working on this project?
: I always use the CAD program as well as all the tools in my lab.
DI: What is the most unique aspect of your design?
: Just look at it! Impossible to be more unique, don't you think? The odd angles of the metals, which are part of the wood, like inseparable and continuous pieces.
DI: Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
: I always work with the best artisans, who advise me with their great knowledge and craft.
DI: What is the role of technology in this particular design?
: We had to develop tools and perfected some techniques to cut the steel (laser cut) and wood with the right angles.
DI: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
: I am always researching... always looking for inspiration... and learning with the best practice.
DI: What are some of the challenges you faced during the design/realization of your concept?
: The technical aspects... how to make it functional and sturdy without giving up of its inspiration. Almost as carving a sculpture.
DI: How did you decide to submit your design to an international design competition?
: It is always important to have some feedback of what we are doing. Design competitions are the best assessment tools.
DI: What did you learn or how did you improve yourself during the designing of this work?
: I learnt that if you work hard and if you surround yourself with the best technicians, you won't fail, and, if you are lucky, you will stand from the crowd.
DI: Any other things you would like to cover that have not been covered in these questions?
: Just to thank you!