DI: What is the main principle, idea and inspiration behind your design?
NV : The main idea behind the Lumenica luminaire is to explore the interaction between light, material, and form through a single, fluidly twisted glass body. The design draws inspiration from natural bionic structures, such as spirals found in shells and plants, to create a sculptural object that visually shifts with the viewer’s perspective. The use of parametric reliefs and contrasting matte and glossy surfaces enhances the optical play of light, making the luminaire appear dynamic and almost alive. This approach combines technological precision with organic aesthetics, aiming to animate and enrich contemporary interior spaces.
DI: What has been your main focus in designing this work? Especially what did you want to achieve?
NV : The main focus in designing the Lumenica luminaire was to create a harmonious integration of technology and organic aesthetics. The intention was to develop not just a functional light source, but a sculptural object that transforms the perception of space. Special attention was given to the optical qualities of twisted glass and the interplay between matte and glossy surfaces, so that the luminaire would produce dynamic visual effects and a sense of movement. The ultimate goal was to make the fixture visually engaging and to evoke a feeling of vitality and contemporary elegance in the interior.
DI: What are your future plans for this award winning design?
NV : Future plans for the Lumenica luminaire include expanding its presence through collaborations with lighting manufacturers and integrating it into architectural and interior design projects. We aim to explore variations in scale, materials, and finishes to adapt the design for different contexts, such as residential, hospitality, and public spaces. Further development may involve the creation of a series based on the original concept, as well as experimentation with smart lighting technologies to enhance user interaction and environmental adaptability. The ultimate objective is to introduce Lumenica to a wider international audience and establish it as a distinctive example of contemporary lighting design.
DI: How long did it take you to design this particular concept?
NV : The design of the Lumenica luminaire was developed over the course of an entire academic semester at O.M. Beketov National University of Urban Economy in Kharkiv. The project was carried out as part of the course “Work with Material” and included all key stages, from concept development and parametric modeling to prototyping and material testing. This extended process allowed for an in-depth study of form, optics, and production methods, resulting in a distinctive lighting object.
DI: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
NV : The design emerged from a desire to experiment with the expressive possibilities of glass and advanced modeling technologies within the framework of academic research. The main motivation was to pursue inspiration drawn from natural forms and to push the boundaries of what can be achieved with contemporary glassworking and lighting design, resulting in a unique and visually engaging luminaire.
DI: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
NV : The Lumenica luminaire is not currently in mass production or licensed to another company. There are plans to collaborate with manufacturers and design studios to bring the luminaire to a broader market. Various options are being considered, including selling or leasing production rights, as well as overseeing limited in-house production to ensure quality and design integrity. The primary objective is to make the design accessible for integration into contemporary interiors while maintaining its original concept and craftsmanship.
DI: What made you design this particular type of work?
NV : The motivation to design the Lumenica luminaire arose from a fascination with the interplay between light and material, and a desire to explore the sculptural potential of glass in contemporary lighting. Special attention was given to the challenge of creating a functional object that also serves as an expressive centerpiece. Academic research into biomimicry and parametric design methods further influenced the direction, encouraging the use of organic forms and innovative techniques. The result is a work that combines experimental aesthetics with practical utility, reflecting both technological advancement and artistic inspiration.
DI: Where there any other designs and/or designers that helped the influence the design of your work?
NV : This project was developed by fourth-year student Maria Kolesnikova under the guidance of Professors Nataliia Vergunova and Sergey Vergunov, heads of the Departments of "Design and 3D-Modeling" and "Design and Interior" at O.M. Beketov National University of Urban Economy in Kharkiv. The design process was shaped within the academic environment, where collaborative discussions and expert feedback played a significant role in refining both the concept and its execution. The influence of the supervising professors was essential for exploring innovative approaches and achieving a high standard of design quality.
DI: Who is the target customer for his design?
NV : The target customer for the Lumenica luminaire includes architects, interior designers, and private clients who value distinctive, sculptural lighting solutions. The design is intended for contemporary residential and public interiors where high-quality materials, innovative aesthetics, and a unique visual presence are important. This luminaire appeals to those seeking to integrate functional art objects into their living or working spaces.
DI: What sets this design apart from other similar or resembling concepts?
NV : The Lumenica luminaire stands out due to its integration of biomimetic forms with advanced parametric glass modeling. Unlike many conventional lighting fixtures, this design features a single twisted glass body with a relief that enhances the dynamic interplay of light and shadow. The deliberate use of both matte and glossy textures within one piece creates a changing visual effect depending on the viewer’s position and ambient lighting. This synthesis of organic inspiration, technical precision, and sculptural aesthetics gives the luminaire a distinctive presence in contemporary interior design.
DI: How did you come up with the name for this design? What does it mean?
NV : The name “Lumenica” is formed from the Latin word “lumen,” meaning light, combined with an expressive ending to highlight the artistic and distinctive character of the design. This name reflects the main concept of the luminaire, focusing on both the quality of light and its sculptural expression. It emphasizes the dual role of the piece as a source of illumination and as a unique visual accent.
DI: Which design tools did you use when you were working on this project?
NV : The development of the Lumenica luminaire involved a combination of digital and traditional tools. Parametric modeling was performed in Solid Works to shape and refine the glass form. Visualization and rendering were completed in KeyShot. Physical prototyping and material exploration included glass molding techniques and manual finishing to test optical and tactile qualities. This combination allowed for precise control over geometry and aesthetics while ensuring a high level of craftsmanship.
DI: What is the most unique aspect of your design?
NV : The most unique aspect of the Lumenica luminaire is its single, spiraling glass body that incorporates a complex parametric relief. This structure transforms both the light output and the visual perception of the object, creating dynamic gradients, reflections, and shifting shadows. The deliberate combination of matte and glossy surfaces within one form further enhances the interplay of light, making the luminaire appear alive and constantly changing depending on the environment.
DI: Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
NV : The design of the Lumenica luminaire was developed by student Maria Kolesnikova in collaboration with Professors Nataliia Vergunova and Sergey Vergunov, heads of the Departments of Design and 3D Modeling and Design and Interior at O.M. Beketov National University of Urban Economy in Kharkiv. Their expertise in design methodology and material technologies was essential for refining the concept, selecting appropriate techniques, and achieving a high standard of execution. This collaboration combined creative direction with technical and academic support throughout the development process.
DI: What is the role of technology in this particular design?
NV : Within the framework of the academic project, the prototype of the Lumenica luminaire was realized using 3D printing technology. This approach enabled the precise fabrication of the complex, parametric form and allowed for detailed study of the design’s geometry and optical effects before considering production in glass. 3D printing played a key role in transforming the digital concept into a physical object for testing and presentation.
DI: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
NV : The design process for the Lumenica luminaire was informed by analytical research into natural growth patterns and biomimetic principles, particularly focusing on spirals and phyllotaxis in plants and shells. Parametric studies were conducted to explore how these patterns could be translated into a functional and visually engaging object. Additional research included material analysis and the study of light diffusion in different glass textures, as well as a review of contemporary trends in lighting and interior design. This combination of scientific observation, digital experimentation, and theoretical study ensured that the final design was both conceptually grounded and practically effective.
DI: What are some of the challenges you faced during the design/realization of your concept?
NV : Several challenges arose during the design and realization of the Lumenica luminaire. Achieving the precise geometry of the twisted, parametric form required careful modeling and repeated adjustments in digital environments. Translating the complex digital model into a physical prototype with 3D printing involved technical difficulties, such as ensuring structural stability and surface quality. Material testing also revealed the importance of balancing optical effects with manufacturability. Throughout the process, it was necessary to refine both the form and the production methods to meet the intended aesthetic and functional goals.
DI: How did you decide to submit your design to an international design competition?
NV : The decision to submit the Lumenica luminaire to an international design competition was motivated by a desire to share the results of academic and creative work with a broader professional community. The opportunity to participate was provided directly by the competition organizers for universities, which encouraged engagement with global design standards and best practices. Participation in such competitions offers valuable opportunities for feedback, recognition, and the potential for collaboration with industry experts. Showcasing the project on an international platform also supports the development of professional skills and raises the visibility of both the designer and the academic institution. Special thanks to the A' Design Award organizers for providing this opportunity.
DI: What did you learn or how did you improve yourself during the designing of this work?
NV : Working on the Lumenica luminaire provided valuable experience in integrating digital modeling, material experimentation, and practical prototyping. The process enhanced skills in parametric design, 3D printing, and the study of light behavior in complex forms. It also deepened the understanding of biomimetic principles and their application in contemporary product design. Collaboration with academic mentors contributed to the development of critical thinking and problem-solving abilities, as well as a greater appreciation for the balance between artistic vision and technical feasibility.
DI: Any other things you would like to cover that have not been covered in these questions?
NV : This project demonstrates the value of academic collaboration and the creative potential of combining traditional and digital techniques in contemporary design education. Special thanks to the Department of Design and 3D Modeling and the Department of Design and Interior, Educational and Scientific Institute of Architecture, Urban Planning and Design, O.M. Beketov National University of Urban Economy in Kharkiv, and the organizers of the A' Design Award for their support and the opportunity to present the Lumenica luminaire internationally. The experience highlighted the importance of experimentation, persistence, and the willingness to embrace new technologies in the pursuit of innovative design solutions.