DI: What is the main principle, idea and inspiration behind your design?
QZART : The core principle behind Talent Search is making the invisible visible—surfacing emerging artist potential that might otherwise go unnoticed in a crowded, fast-moving industry. Our inspiration came from the challenges faced by A&R professionals who are expected to identify talent early, yet often lack tools that balance scale, precision, and human intuition.
We were driven by the idea that data should empower, not overwhelm. Instead of asking users to interpret dozens of disconnected charts, we designed a system that highlights meaningful growth signals and audience dynamics through clear, explainable visual patterns. The interface was inspired not just by dashboards, but by the curiosity and instincts of real music scouts—those searching for what’s next, not just what’s already trending.
Ultimately, Talent Search is grounded in the belief that design can shift power: from those with the most access and resources, to those with the clearest insight. It’s a tool built to champion transparency, equity, and discovery at scale.
DI: What has been your main focus in designing this work? Especially what did you want to achieve?
QZART : Our main focus in designing Chartmetric Talent Search was to create a tool that brings clarity, equity, and strategic foresight into the artist discovery process. In a field flooded with data and hype, we wanted to shift the focus from chasing what’s already viral to surfacing emerging talent with genuine potential.
We aimed to design an experience that feels powerful but not overwhelming — one that helps A&R executives and label teams cut through the noise, identify rising artists early, and act on data with confidence. Rather than simply displaying numbers, the interface is designed to guide users through layered insights: who’s growing, where they’re resonating, and how fast they’re accelerating.
Ultimately, we wanted Talent Search to function not just as a dashboard, but as a creative and strategic partner — helping users make faster, smarter, and more inclusive decisions in one of the most competitive industries in the world.
DI: What are your future plans for this award winning design?
QZART : Our vision for Talent Search is to evolve it into an even more intelligent, inclusive, and globally responsive artist discovery ecosystem.
In the near future, we plan to expand its capabilities by incorporating AI-driven suggestions, regional trend analysis, and more customizable filters tailored to different genres, territories, and market strategies. The goal is to make it even more adaptive to the unique scouting needs of diverse music teams — from major labels to indie distributors.
We’re also exploring ways to integrate feedback loops from A&R decisions, so the system can learn from user behavior and improve over time. Eventually, I’d like to see Talent Search become not just a product, but a platform for ethical, data-informed talent discovery — one that amplifies voices that have historically been overlooked by mainstream algorithms.
The core mission remains the same: help the music industry look beyond the obvious, and make bold decisions with better insight.
DI: How long did it take you to design this particular concept?
QZART : The design process for Talent Search unfolded over the course of nearly one year, from initial research to post-launch refinement.
It began with an intensive discovery phase — conducting interviews with A&R professionals, mapping existing workflows, and auditing internal data structures. From there, we designed a modular system of filters, scoring logic, and ranking patterns that could adapt across genres, territories, and use cases. One of the biggest challenges was designing for both depth and clarity — ensuring the experience remained intuitive while unlocking real strategic power.
Even after launch, the product continued to evolve based on real-world usage. We iterated on visual hierarchy, filter logic, and international scalability — always in close dialogue with engineers, data scientists, and users. Like many complex systems, Talent Search wasn’t built once — it was continuously shaped, tested, and refined over time.
DI: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
QZART : Talent Search was originally conceived as a strategic priority–a response to growing demand from A&R teams for faster, smarter ways to discover emerging artists in an increasingly fragmented music landscape.
While the project was initiated internally, we approached it not as a simple feature request, but as an opportunity to rethink how discovery itself could be designed. We were inspired by the possibility of using data not just to reflect what’s popular, but to reveal what’s rising and resonating beneath the surface.
Our design direction was shaped by conversations with A&R professionals, independent scouts, and international users who often felt underserved by existing tools. The challenge–and the motivation –was to build something that combined analytical precision with creative intuition, helping the industry look beyond the obvious and make more inclusive, impactful decisions.
DI: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
QZART : Yes — Talent Search is a fully deployed, actively used product within Chartmetric’s B2B platform, and has been adopted by professionals at top record labels in the music industry.
The design was developed in-house as part of Chartmetric’s product suite, and is available to all enterprise clients. Rather than being sold or licensed as a standalone product, it operates as an integrated feature that enhances the platform’s value for A&R and marketing teams.
While there is no known plan to license or commercialize the design independently, we see it as a foundation for future innovation — one that can be adapted to other discovery-driven fields like film, publishing, or education.
DI: What made you design this particular type of work?
QZART : I designed Talent Search because I saw a critical gap between the data available in the music industry and how people actually discover new talent.
So much of the discovery process was based on intuition, connections, or reacting to surface-level trends — while powerful insights were buried in raw data, inaccessible to most users. I wanted to bridge that gap. I believed there had to be a better way to democratize discovery — one that combined data-driven strategy with human creativity.
Personally, I’ve always been passionate about music, storytelling, and systems. This project brought all three together. It was a chance to build something that doesn’t just support the industry — but shifts how we think about who gets seen, heard, and signed.
DI: Where there any other designs and/or designers that helped the influence the design of your work?
QZART : Yes — while the core functionality of Talent Search was driven by user needs and product strategy, I was deeply influenced by designers and systems that prioritize clarity, intention, and emotional subtlety.
The information architecture principles of Edward Tufte, the functional elegance of Dieter Rams, and the quiet depth of Kenya Hara all influenced how I thought about layout, hierarchy, and whitespace. I was also inspired by platforms like Spotify for Artists and Google Trends, but wanted to create something more context-aware and emotionally intuitive — a system that guides rather than overwhelms.
Visually, I drew from modern editorial design — typography that breathes, color that signals without shouting, and components that feel quiet but confident. The goal was not to impress, but to earn trust through design.
Ultimately, while I studied many references, I tried to create a system that feels uniquely suited to the culture and complexity of music discovery today.
DI: Who is the target customer for his design?
QZART : The primary target customers for Chartmetric Talent Search are music industry professionals — especially A&R teams, label executives, artist managers, and music marketers who need to discover and evaluate rising talent quickly and effectively.
These users often work under pressure, sifting through massive volumes of data to make high-stakes decisions about who to sign, support, or invest in. Talent Search is designed to help them cut through the noise and identify early-stage growth signals — whether that’s a regional viral moment, a sudden uptick in playlist placements, or consistent cross-platform momentum.
While the tool was initially designed for major record labels, it has also proven valuable for independent teams, distributors, and even investors looking to understand artist potential through a strategic, data-driven lens.
DI: What sets this design apart from other similar or resembling concepts?
QZART : What sets Talent Search apart from other discovery tools is its ability to combine scalability with strategic clarity — and to do so in a way that feels human, not mechanical.
Most existing tools in the industry either present raw data in overwhelming volumes or rely on surface-level popularity metrics. Talent Search, on the other hand, is designed to reveal early growth signals that might otherwise be overlooked. It emphasizes momentum, consistency, and context — not just follower counts or streams.
What also distinguishes the design is its intentional simplicity. The interface was crafted to guide users through complex data relationships without feeling clinical or dense. Filters are modular, rankings are dynamic, and visual cues are subtle but meaningful. It feels more like a creative partner than a spreadsheet.
Finally, Talent Search reflects a shift in mindset — from reactive to proactive, from viral to long-term potential. That philosophy is embedded not just in the data model, but in the design itself.
DI: How did you come up with the name for this design? What does it mean?
QZART : This project is named Talent Search to clearly reflect its core purpose: enabling music professionals to identify emerging artists based on objective, data-driven indicators. The name is intentionally direct and easily understood across industry roles and global markets.
Rather than relying on abstract branding, the title grounds the tool in its primary function—reimagining the traditional artist scouting process through the lens of accessibility, scale, and precision. By using the term "search," the name emphasizes both the exploratory nature of the tool and the actionable insights it provides, helping users discover rising talent before they break into the mainstream.
DI: Which design tools did you use when you were working on this project?
QZART : This project was designed primarily using Figma, which supported everything from early wireframes and user flows to high-fidelity UI design and interactive prototypes. Figma’s collaborative features made it easy to align with product managers and engineers in real time throughout the iteration process.
Supporting tools included Notion for documenting design decisions, research insights, and stakeholder feedback, and Illustrator for refining iconography and visual components. Prototypes were shared and tested directly within Figma to gather input from both internal teams and potential users, ensuring that the final design was grounded in both usability and strategic clarity.
DI: What is the most unique aspect of your design?
QZART : The most unique aspect of this design is its ability to translate complex music industry data into an intuitive, emotionally resonant discovery experience. While most scouting tools are either highly manual or overwhelmingly technical, Talent Search stands out for its clarity, accessibility, and strategic depth—offering music professionals a way to spot rising talent through signals they can quickly interpret and trust.
Visually, the design uses a diverging color scale to convey performance potential at a glance, and a Card View that introduces storytelling elements—giving users a sense of the artist’s creative identity, not just their metrics. The experience is designed to feel both analytical and personal, combining data confidence with emotional connection—something rarely seen in B2B music tools.
DI: Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
QZART : This project was created in close collaboration with product managers, data scientists, and engineers, all of whom brought deep technical and industry expertise to the table. Working with data scientists helped ensure that the metrics surfaced in the interface were not only accurate, but also meaningful and interpretable to non-technical users. Engineers provided critical input on performance constraints, which directly informed interaction patterns and design priorities.
While the core design was led independently, the project’s success relied on cross-functional alignment—particularly when translating raw data models into clear, user-centered visual language. Collaborating with stakeholders across product, engineering, and music analytics ensured that Talent Search was not only functional, but also strategically integrated into real-world scouting workflows.
DI: What is the role of technology in this particular design?
QZART : Technology plays a foundational role in this design—it enables Talent Search to surface real-time insights from massive, multi-platform music datasets and deliver them in a way that feels intuitive and actionable to industry users. The interface is powered by backend systems that aggregate and analyze millions of artist data points across streaming platforms, social media, and audience geography.
The design's role is to translate this complexity into clarity, using technology not just as a data pipeline, but as a tool for accessibility, prioritization, and emotional insight. Dynamic scoring algorithms, location-based filters, and scalable UI components all rely on advanced technical infrastructure—but are presented through a calm, visually guided experience that makes discovery feel approachable and strategic.
DI: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
QZART : Yes—this design is deeply influenced by both data modeling and analytical user research. The foundation of Talent Search lies in its ability to surface emerging artists by analyzing vast amounts of streaming and social media data across platforms like Spotify, YouTube, Instagram, and TikTok. This required close collaboration with data scientists to understand how growth trajectories, engagement signals, and audience patterns could be translated into intuitive, actionable UI components.
In parallel, the design process was informed by extensive user research with A&Rs, artist managers, radio programmers, and sync agents across major labels, indie teams, and DSPs. These insights were mapped to distinct short-term and long-term artist discovery use cases—from identifying high-performing tracks for immediate licensing, to evaluating early-stage artists for long-term development.
This research directly shaped the product’s intelligent filtering system, designed to align with real industry scouting workflows. The goal was to create a tool that’s not only data-rich but also tailored to the mental models and decision-making needs of music professionals.
DI: What are some of the challenges you faced during the design/realization of your concept?
QZART : One of the core challenges in designing Talent Search was translating highly technical, multidimensional music data into a clear, actionable interface. Many of the underlying metrics—like growth curves, engagement ratios, and audience demographics—were difficult to interpret in isolation and required thoughtful visual encoding to become meaningful in context.
Another major challenge was balancing customization with usability. A&R teams have vastly different scouting strategies depending on their role, market, and goals—so the tool needed to serve both major-label executives seeking short-term track ROI and independent managers looking for long-term artist development. To meet that need, a flexible filtering system was developed, which introduced its own design complexities: how to prevent overwhelm, prioritize high-signal metrics, and create default “presets” that map to real industry use cases.
Lastly, designing for credibility and trust was a persistent challenge. Users in the music industry are often skeptical of algorithmic recommendations, so it was crucial that the interface made the data’s logic transparent and interpretable—not just predictive. Every element, from score badges to tooltips, was crafted to support explainability without cluttering the experience.
DI: How did you decide to submit your design to an international design competition?
QZART : Talent Search was submitted to an international design competition because it represents a rare intersection of data, strategy, and emotional intelligence — and we believed its impact deserved to be recognized on a global stage. While much of the music tech space is dominated by engineering-driven tools, this design elevates clarity, usability, and explainability in a domain often overlooked by traditional UX conversations.
We chose to enter this competition not only to highlight the craft and thinking behind the interface, but also to advocate for the role of human-centered design in data-intensive, B2B environments. Chartmetric’s user base spans continents and professional domains, and this tool was built to support diverse workflows — from talent managers in the U.S. to indie labels in Europe to sync agents in Asia.
Ultimately, submitting Talent Search was about amplifying a core belief: that even in technical, niche industries, thoughtful design can level the playing field, unlock insight, and create new creative opportunities.
DI: What did you learn or how did you improve yourself during the designing of this work?
QZART : Designing Talent Search pushed us to grow in several key ways — especially in how we approach complex systems, cross-functional alignment, and emotional clarity in data-driven tools.
One of the biggest lessons was learning how to translate deeply technical models into interfaces that build trust. We collaborated closely with data scientists — not just to understand the logic behind scores and filters, but to challenge assumptions and advocate for interpretability from the very beginning. This strengthened our ability to design with the data, not just around it.
We also refined our skills in narrative design and progressive disclosure — learning when to surface detail, when to withhold it, and how to structure information so that different types of users could onboard naturally without feeling overwhelmed.
Finally, this project reinforced our belief in design as a strategic partner, not just a delivery function. By working across product, engineering, and industry-facing teams, we became stronger communicators and more adaptive systems thinkers. The outcome wasn’t just a better tool — it was a deeper confidence in how design can shape experience, product direction, and business impact.
DI: Any other things you would like to cover that have not been covered in these questions?
QZART : One aspect worth emphasizing is that Talent Search wasn’t just about visualizing data — it was about redesigning a workflow that has historically relied on intuition, access, and industry gatekeeping. This project is a step toward democratizing talent discovery by giving users at all levels — whether at a major label or an indie agency — the tools to make informed, confident decisions grounded in evidence, not just reputation.
It also reflects a broader principle we care deeply about: that even in B2B tools, and especially in data-heavy environments, design should feel human. Behind every chart is a career, a creative voice, and a real person trying to navigate their next step. That awareness shaped every part of this interface — from the filters we included, to the artist cards we designed, to the color systems that prioritize accessibility and emotional clarity.
If there’s one takeaway we hope this design leaves behind, it’s that empathy and systems thinking are not at odds — they are the future of effective, impactful design.