DI: What is the main principle, idea and inspiration behind your design?
: Each space that will be animation, to show as if real, was the main principle.
DI: What has been your main focus in designing this work? Especially what did you want to achieve?
: The main purpose is that prepare an animation to make manager of restaurant known.
DI: What are your future plans for this award winning design?
: Our future plan is improve our animation department ‘’pixel a studio‘’ .
DI: How long did it take you to design this particular concept?
: All animation renderings were prepared in 800 hours render time and 10 days modelling period.
DI: Why did you design this particular concept? Was this design commissioned or did you decide to pursuit an inspiration?
: 5 It is an animation that supply the needs of our client.
DI: Is your design being produced or used by another company, or do you plan to sell or lease the production rights or do you intent to produce your work yourself?
: The project is scheduled to enter service in 2014.
DI: Where there any other designs and/or designers that helped the influence the design of your work?
: We were completed the project with our knowledge and experiences of animation.
DI: Who is the target customer for his design?
: Investor of restaurant, architecture firm that design the project.
DI: What sets this design apart from other similar or resembling concepts?
: Mapping and lighting Technologies.
DI: How did you come up with the name for this design? What does it mean?
: The name of the restaurant.
DI: Which design tools did you use when you were working on this project?
: As 3Ds max, AutoCad, V-Ray programs and high capacity computers.
DI: What is the most unique aspect of your design?
: Each space, stands as if alive.
DI: Who did you collaborate with for this design? Did you work with people with technical / specialized skills?
: We collaborate with supervisor of story board.
DI: What is the role of technology in this particular design?
: Existence of animation owes technology.
DI: Is your design influenced by data or analytical research in any way? What kind of research did you conduct for making this design?
: Light and shade that in real spaces and accesories which were an effect as if experiencing, were analyzed.
DI: What are some of the challenges you faced during the design/realization of your concept?
: Long render times and rendering of scenes to be too full.
DI: How did you decide to submit your design to an international design competition?
: Perceive that making a precious work inclusive of lots of animation, encourage us to take part in competition.
DI: What did you learn or how did you improve yourself during the designing of this work?
: Each animation scene is a new experience for us.
DI: Any other things you would like to cover that have not been covered in these questions?
: Thank you for everything.